TERRITORIES 3069: Star Siege
TERRITORIES 3069: Star Siege Player's Guide

 Getting Started
Basics of Gameplay
Joining The Battle
Step-By-Step Guide
Frequently-Asked Questions

 In-Depth Manual
Alliances
Astronomy
Carriers
Combat
Communications
Espionage
Facilities
Membership
Nebulas
Planets
Research
Resources
Servers
Ships
Squadrons
Star Map

 Technology Guide
Armor
Missiles
Other
Planet Technology
Shields
Ship Designs
Specialist Skills
Weapons

 Strategy & Tactics
Assimilated Ed
Gathercole's Commandments
Padraig
Schipper
Teragen
Zagul

 Fan Sites
TERRITORIES For Dummies
TERRITORIES Race Fictions
Yahoo TERRITORIES Group


Page Contents
CONQUERING NEW PLANETS | ASSIGNING MINING PLANETS TO HABITABLE WORLDS | AUTO-ASSIGNING PLANETS

Planets

In the TERRITORIES universe, there are many types of planets you will encounter: gas giants, vast oceanic, tropical and desert planets, asteroid belts, stars and a rare few habitable worlds.

  • Habitable Worlds  -  These are the only planets that can support life; they are the most important planet type in the game.

  • Mining Planets  -  All other planets, asteroids, nebula and stars fall into this category. These planets provide resources which are mined and delivered back to a habitable world for processing.

When you first begin, your race controls a single habitable world (also referred to as a home world). Your objective in TERRITORIES is to control as many habitable worlds as you can find. Habitable worlds are used to build facilities, perform research and espionage, and from which your fleets will be launched. Mining worlds support your habitable worlds by providing a source for resources which are necessary to build ships and facilities.

CONQUERING NEW PLANETS

You expand your empire by conquering new planets. New planets can only be conquered from space by ships in your fleet. Ships must have at least one weapon installed on them to conquer planets. Unless you adjust their priorities, ships will automatically try to conquer any planets they encounter that are not already controlled by your forces.

Tip! As a new player, you will start with control of all of the planets in your solar system. To conquer new planets you discover elsewhere in the universe, you will need one or more ships.

If a planet is uninhabited (not under the control of another race), your ships will immediately assume control of the planet.

If a planet is under the control of another race, your ships must blast through any defensive shields on the planets surface in order to take control. Once a planet under enemy rule runs out of planetary defenses, your ship can assume control of the planet. Turrets do not prevent a ship from taking control of a planet - only planetary defenses.

Once a planet is under your control, you can assign it to the closest habitable world and begin building mines, defenses and turrets on its surface.

ABANDONING A PLANET

With the exception of your habitable worlds, you can abandon any mining planet. This simply removes it from your control allowing it to be conquered by other forces or later re-conquered by your own ships.

Mining planets must be assigned to a habitable world before you can build facilities on them or mine resources from them. Mining planets should be assigned to the closest habitable world to minimize the time it takes to deliver facilities to that mining planet and to receive resources from it in a timely fashion. Also, improving Drone Thrust will also reduce the "distance" between the mining planet and the habitable world by making your drones faster.

On the mining planet screen, you can select the Assign Drones option and you will be presented with a list of habitable worlds and the distance to that habitable world. Selecting one of the habitable worlds will assign this planet to that world.

There is an in-depth discussion of mining and resource delivery in the resources section of this guide.

Users who are members have access to a special utility allowing you to quickly auto-assign all of the planets under your control to the closest respective habitable world.

Quickly and easily reorganize all of your planets with this screen.

You can select to rearrange all of your planets which will optimize your assignments by redirecting all of your mining planets to the closest habitable world. Or, you can select to reassign only the planets that are currently unassigned in Star Command.

There is a checkbox, also, that allows you to choose whether your Star Command will appear fully expanded (which allows you to see the results of the arrangement) or whether it should collapse everything after the reorganization is complete.


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PLANETS | CONQUERING NEW PLANETS | ASSIGNING MINING PLANETS TO HABITABLE WORLDS | AUTO-ASSIGNING PLANETS

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